Summary

Hey, I'm Miles Rodrigo and I'm a 3D Environment Artist specializing in organic and hard surface asset creation for games.

Skills

  • Hard Surface Modeling
  • High-poly Modeling
  • Low-poly Modeling
  • Texturing
  • Retopology
  • PBR Texturing
  • 3D Modeling
  • Texture Baking
  • Digital Sculpting
  • Environment Modeling
  • Software Proficiency

    ZBrush
    ZBrush
    Maya
    Maya
    3ds Max
    3ds Max
    Photoshop
    Photoshop
    Marmoset Toolbag
    Marmoset Toolbag
    Substance Painter
    Substance Painter
    Unreal Engine
    Unreal Engine